Wednesday, 2 January 2008

Cannon Spike high-low mix-up

After a knock-down:

A: whiffed Short Cannon Strike-> crouching Short-> crouching Jab-> Roundhouse Cannon Spike

B: whiffed Short Cannon Strike-> kick throw

Option A is used against an opponent expecting to block a regular jumping attack as they wake up. In this case, you mix up by switching to a combo which must be blocked low, and is hit-confirmable.

Option B is used when your know the opponent has anticipated your high-low mix-up, and has decided to block correctly. In this case you can throw them.

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